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Table: Actions in Combat
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Standard Action
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Attack of Opportunity1
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Attack (melee)
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No
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Attack (ranged)
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Yes
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Attack (unarmed)
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Yes
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Activate a magic item other than a potion or oil
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No
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Aid another
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Maybe2
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Bull rush
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Yes
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Cast a spell (1 standard action casting time)
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Yes
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Concentrate to maintain an active spell
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No
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Dismiss a spell
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No
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Draw a hidden weapon (see Sleight of Hand skill)
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No
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Drink a potion or apply an oil
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Yes
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Escape a grapple
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No
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Feint
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No
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Light a torch with a tindertwig
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Yes
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Lower spell resistance
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No
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Make a dying friend stable (see Heal skill)
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Yes
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Overrun
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No
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Read a scroll
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Yes
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Ready (triggers a standard action)
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No
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Sunder a weapon (attack)
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Yes
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Sunder an object (attack)
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Maybe3
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Total defense
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No
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Turn or rebuke undead
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No
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Use extraordinary ability
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No
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Use skill that takes 1 action
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Usually
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Use spell-like ability
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Yes
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Use supernatural ability
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No
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Move Action
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Attack of Opportunity1
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Move
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Yes
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Control a frightened mount
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Yes
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Direct or redirect an active spell
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No
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Draw a weapon4
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No
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Load a hand crossbow or light crossbow
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Yes
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Open or close a door
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No
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Mount a horse or dismount
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No
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Move a heavy object
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Yes
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Pick up an item
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Yes
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Sheathe a weapon
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Yes
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Stand up from prone
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Yes
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Ready or loose a shield4
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No
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Retrieve a stored item
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Yes
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Full-Round Action
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Attack of Opportunity1
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Full attack
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No
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Charge5
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No
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Deliver coup de grace
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Yes
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Escape from a net
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Yes
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Extinguish flames
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No
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Light a torch
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Yes
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Load a heavy or repeating crossbow
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Yes
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Lock or unlock weapon in locked gauntlet
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Yes
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Prepare to throw splash weapon
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Yes
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Run
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Yes
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Use skill that takes 1 round
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Usually
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Use touch spell on up to six friends
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Yes
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Withdraw5
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No
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Free Action
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Attack of Opportunity1
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Cast a quickened spell
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No
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Cease concentration on a spell
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No
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Drop an item
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No
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Drop to the floor
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No
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Prepare spell components to cast a spell6
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No
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Speak
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No
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No Action
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Attack of Opportunity1
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Delay
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No
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5-foot step
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No
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Action Type Varies
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Disarm7
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Yes
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Grapple7
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Yes
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Trip an opponent7
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Yes
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Use feat8
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Varies
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1 Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of
opportunity.
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2 If you aid someone performing an action that would normally provoke an attack of opportunity, then the act of aiding another provokes an attack of opportunity as well.
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3 If the object is being held, carried, or worn by a creature, yes. If not, no.
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4 If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move. If you have the Two- Weapon Fighting feat, you can draw two light or one-handed weapons
in the time it would normally take you to draw one.
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5 May be taken as a standard action if you are limited to taking only a single action in a round.
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6 Unless the component is an extremely large or awkward item.
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7 These attack forms substitute for a melee attack, not an action. As melee attacks, they can be used once in an attack or charge action, one or more times in a full attack action, or even as an
attack of opportunity.
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8 The description of a feat defines its effect.
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