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creature:

Sorted by name Sort by CR Creatures shown: 359

Aboleth
[SRD35]

CR 7

LE Huge Aberration [Aquatic]

8d8+40
(76 hp)

Init 1
Speed 10 ft., swim 60 ft.
AC 16 (touch 9 / flat-footed 15)
Space/Reach 15 ft./10 ft.
Saves F 7 R 3 W 11

Attack Tentacle +12 melee (1d6+8 plus slime) (BAB 6 / grapple 22)
Full Attack 4 tentacles +12 melee (1d6+8 plus slime)
Special Attacks Enslave, psionics, slime
Special Qualities Aquatic subtype, darkvision 60 ft., mucus cloud

Achaierai
[SRD35]

CR 5

LE Large Outsider [Evil, Extraplanar, Lawful]

6d8+12
(39 hp)

Init 1
Speed 50 ft.
AC 20 (touch 10 / flat-footed 19)
Space/Reach 10 ft./10 ft.
Saves F 7 R 6 W 7

Attack Claw +9 melee (2d6+4) (BAB 6 / grapple 14)
Full Attack 2 claws +9 melee (2d6+4) and bite +4 melee (4d6+2)
Special Attacks Black cloud
Special Qualities Darkvision 60 ft., spell resistance 19

Air Elemental, Elder
[SRD35]

CR 11

N Huge Elemental [Air, Extraplanar]

24d8+96
(204 hp)

Init 15
Speed Fly 100 ft. (perfect)
AC 27 (touch 19 / flat-footed 16)
Space/Reach 15 ft./15 ft.
Saves F 12 R 25 W 10

Attack Slam +27 melee (2d8+6) (BAB 18 / grapple 32)
Full Attack 2 slams +27 melee (2d8+6)
Special Attacks Air mastery, whirlwind
Special Qualities Damage reduction 10/-, darkvision 60 ft., elemental traits

Air Elemental, Greater
[SRD35]

CR 9

N Huge Elemental [Air, Extraplanar]

21d8+84
(178 hp)

Init 14
Speed Fly 100 ft. (perfect)
AC 26 (touch 18 / flat-footed 16)
Space/Reach 15 ft./15 ft.
Saves F 11 R 22 W 9

Attack Slam +23 melee (2d8+5) (BAB 15 / grapple 28)
Full Attack 2 slams +23 melee (2d8+5)
Special Attacks Air mastery, whirlwind
Special Qualities Damage reduction 10/-, darkvision 60 ft., elemental traits

Air Elemental, Huge
[SRD35]

CR 7

N Huge Elemental [Air, Extraplanar]

16d8+64
(136 hp)

Init 13
Speed Fly 100 ft. (perfect)
AC 21 (touch 17 / flat-footed 12)
Space/Reach 15 ft./15 ft.
Saves F 9 R 19 W 5

Attack Slam +19 melee (2d8+4) (BAB 12 / grapple 24)
Full Attack 2 slams +19 melee (2d8+4)
Special Attacks Air mastery, whirlwind
Special Qualities Damage reduction 5/-, darkvision 60 ft., elemental traits

Air Elemental, Large
[SRD35]

CR 5

N Large Elemental [Air, Extraplanar]

8d8+24
(60 hp)

Init 11
Speed Fly 100 ft. (perfect)
AC 20 (touch 16 / flat-footed 13)
Space/Reach 10 ft./10 ft.
Saves F 5 R 13 W 2

Attack Slam +12 melee (2d6+2) (BAB 6 / grapple 12)
Full Attack 2 slams +12 melee (2d6+2)
Special Attacks Air mastery, whirlwind
Special Qualities Damage reduction 5/-, darkvision 60 ft., elemental traits

Air Elemental, Medium
[SRD35]

CR 3

N Medium Elemental [Air, Extraplanar]

4d8+8
(26 hp)

Init 9
Speed Fly 100 ft. (perfect)
AC 18 (touch 15 / flat-footed 13)
Space/Reach 5 ft./5 ft.
Saves F 3 R 9 W 1

Attack Slam +8 melee (1d6+1) (BAB 3 / grapple 4)
Full Attack Slam +8 melee (1d6+1)
Special Attacks Air mastery, whirlwind
Special Qualities Darkvision 60 ft., elemental traits

Air Elemental, Small
[SRD35]

CR 1

N Small Elemental [Air, Extraplanar]

2d8
(9 hp)

Init 7
Speed Fly 100 ft. (perfect)
AC 17 (touch 14 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 0 R 6 W 0

Attack Slam +5 melee (1d4) (BAB 1 / grapple -3)
Full Attack Slam +5 melee (1d4)
Special Attacks Air mastery, whirlwind
Special Qualities Darkvision 60 ft., elemental traits

Allip
[SRD35]

CR 3

NE Medium Undead [Incorporeal]

4d12
(26 hp)

Init 5
Speed Fly 30 ft. (perfect)
AC 15 (touch 15 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 1 R 4 W 4

Attack Incorporeal touch +3 melee (1d4 Wisdom drain) (BAB 2 / grapple 0)
Full Attack Incorporeal touch +3 melee (1d4 Wisdom drain)
Special Attacks Babble, madness, Wisdom drain
Special Qualities Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits

Angel, Astral Deva
[SRD35]

CR 14

G Medium Outsider [Angel, Extraplanar, Good]

12d8+48
(102 hp)

Init 8
Speed 50 ft., fly 100 ft. (Good)
AC 29 (touch 14 / flat-footed 25)
Space/Reach 5 ft./5 ft.
Saves F 14 R 12 W 12

Attack +3 heavy mace of disruption +21 melee (1d8+12 plus stun) or slam +18 melee (1d8+9) (BAB 12 / grapple 18)
Full Attack +3 heavy mace of disruption +21/+16/+11 melee (1d8+12 plus stun) or slam +18 melee (1d8+9)
Special Attacks Spell-like abilities, stun
Special Qualities Damage reduction 10/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance 30, tongues, uncanny dodge

Angel, Planetar
[SRD35]

CR 16

G Large Outsider [Angel, Extraplanar, Good]

14d8+70
(133 hp)

Init 8
Speed 30 ft., fly 90 ft. (Good)
AC 32 (touch 13 / flat-footed 28)
Space/Reach 10 ft./10 ft.
Saves F 14 R 13 W 15

Attack +3 greatsword +23 melee (3d6+13/19-20) or slam +20 melee (2d8+10) (BAB 14 / grapple 25)
Full Attack +3 greatsword +23/+18/+13 melee (3d6+13/19-20) or slam +20 melee (2d8+10)
Special Attacks Spell-like abilities, spells
Special Qualities Damage reduction 10/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, regeneration 10, resistance to electricity 10 and fire 10, spell resistance 30, tongues

Angel, Solar
[SRD35]

CR 23

G Large Outsider [Angel, Extraplanar, Good]

22d8+110
(209 hp)

Init 9
Speed 50 ft., fly 150 ft. (Good)
AC 35 (touch 14 / flat-footed 30)
Space/Reach 10 ft./10 ft.
Saves F 18 R 18 W 20

Attack +5 dancing greatsword +35 melee (3d6+18/19-20) or +2 composite longbow (+5 Str bonus) +28 ranged (2d6+7/x3 plus slaying) or slam +30 melee (2d8+13) (BAB 22 / grapple 35)
Full Attack +5 dancing greatsword +35/+30/+25/+20 melee (3d6+18/19-20) or +2 composite longbow (+5 Str bonus) +28/+23/+18/+13 ranged (2d6+7/x3 plus slaying) or slam +30 melee (2d8+13)
Special Attacks Spell-like abilities, spells
Special Qualities Damage reduction 15/epic and evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, regeneration 15, resistance to electricity 10 and fire 10, spell resistance 32, tongues

Animated Object, Colossal
[SRD35]

CR 10

N Colossal Construct

32d10+80
(256 hp)

Init -3
Speed 10 ft.; 20 ft. legs, 30 ft. multiple legs, 50 ft. wheels
AC 11 (touch 1 / flat-footed 11)
Space/Reach 30 ft./20 ft. (long) 30 ft./30 ft. (tall)
Saves F 10 R 7 W 5

Attack Slam +25 melee (4d6+13) (BAB 24 / grapple 49)
Full Attack Slam +25 melee (4d6+13)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Gargantuan
[SRD35]

CR 7

N Gargantuan Construct

16d10+60
(148 hp)

Init -2
Speed 10 ft.; 20 ft. legs, 30 ft. multiple legs, 50 ft. wheels
AC 12 (touch 4 / flat-footed 12)
Space/Reach 20 ft./15 ft. (long)
Saves F 5 R 3 W 0

Attack Slam +15 melee (2d8+10) (BAB 12 / grapple 31)
Full Attack Slam +15 melee (2d8+10)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Huge
[SRD35]

CR 5

N Huge Construct

8d10+40
(84 hp)

Init -1
Speed 20 ft.; 30 ft. legs, 40 ft. multiple legs, 60 ft. wheels
AC 13 (touch 7 / flat-footed 13)
Space/Reach 15 ft./10 ft. (long)
Saves F 2 R 1 W -3

Attack Slam +9 melee (2d6+7) (BAB 6 / grapple 19)
Full Attack Slam +9 melee (2d6+7)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Large
[SRD35]

CR 3

N Large Construct

4d10+30
(52 hp)

Init 0
Speed 20 ft.; 30 ft. legs, 40 ft. multiple legs, 60 ft. wheels
AC 14 (touch 9 / flat-footed 14)
Space/Reach 10 ft./5 ft. (long)
Saves F 1 R 1 W -4

Attack Slam +5 melee (1d8+4) (BAB 3 / grapple 10)
Full Attack Slam +5 melee (1d8+4)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Medium
[SRD35]

CR 2

N Medium Construct

2d10+20
(31 hp)

Init 0
Speed 30 ft.; 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels
AC 14 (touch 10 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 0 R 0 W -5

Attack Slam +2 melee (1d6+1) (BAB 1 / grapple 2)
Full Attack Slam +2 melee (1d6+1)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Small
[SRD35]

CR 1

N Small Construct

1d10+10
(15 hp)

Init 1
Speed 30 ft.; 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels
AC 14 (touch 12 / flat-footed 13)
Space/Reach 5 ft./5 ft.
Saves F 0 R 1 W -5

Attack Slam +1 melee (1d4) (BAB 0 / grapple -4)
Full Attack Slam +1 melee (1d4)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Animated Object, Tiny
[SRD35]

CR 1

N Tiny Construct

1/2 d10
(2 hp)

Init 2
Speed 40 ft.; 50 ft. legs, 60 ft. multiple legs, 80 ft. wheels
AC 14 (touch 14 / flat-footed 12)
Space/Reach 2-1/2 ft./0 ft.
Saves F 0 R 2 W -5

Attack Slam +1 melee (1d3-1) (BAB 0 / grapple -9)
Full Attack Slam +1 melee (1d3-1)
Special Attacks See text
Special Qualities Construct traits, darkvision 60 ft., low-light vision; also see text

Ankheg
[SRD35]

CR 3

N Large Magical Beast

3d10+12
(28 hp)

Init 0
Speed 30 ft., burrow 20 ft.
AC 18 (touch 9 / flat-footed 18)
Space/Reach 10 ft./5 ft.
Saves F 6 R 3 W 2

Attack Bite +7 melee (2d6+7 plus 1d4 acid) (BAB 3 / grapple 12)
Full Attack Bite +7 melee (2d6+7 plus 1d4 acid)
Special Attacks Improved grab, spit acid
Special Qualities Darkvision 60 ft., low-light vision, tremorsense 60 ft.

Ape
[SRD35]

CR 2

— Large Animal

4d8+11 (29 hp)
(29 hp)

Init 2
Speed 30 ft. (6 squares), climb 30 ft.
AC 14 (touch 11 / flat-footed 12)
Space/Reach 10 ft./10 ft.
Saves F 6 R 6 W 2

Attack Claws +7 melee (1d6+5) (BAB 3 / grapple 12)
Full Attack 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)
Special Attacks
Special Qualities Low-light vision, scent

Aranea
[SRD35]

CR 4

N Medium Magical Beast [Shapechanger]

3d10+6
(22 hp)

Init 6
Speed 50 ft., climb 25 ft.
AC 13 (touch 12 / flat-footed 11)
Space/Reach 5 ft./5 ft.
Saves F 5 R 5 W 4

Attack Bite +5 melee (1d6 plus poison) or web +5 ranged (BAB 3 / grapple 3)
Full Attack Bite +5 melee (1d6 plus poison) or web +5 ranged
Special Attacks Poison, spells, web
Special Qualities Change shape, darkvision 60 ft., low-light vision

Archon, Hound
[SRD35]

CR 4

LG Medium Outsider [Archon, Extraplanar, Good, Lawful]

6d8+6
(33 hp)

Init 4
Speed 40 ft.
AC 19 (touch 10 / flat-footed 19)
Space/Reach 5 ft./5 ft.
Saves F 6 R 5 W 6

Attack Bite +8 melee (1d8+2) or greatsword +8 melee (2d6+3/19-20) (BAB 6 / grapple 8)
Full Attack Bite +8 melee (1d8+2) and slam +3 melee (1d4+1); or greatsword +8/+3 melee (2d6+3/19-20) and bite +3 melee (1d8+1)
Special Attacks Spell-like abilities
Special Qualities Aura of menace, change shape, damage reduction 10/evil, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, scent, spell resistance 16, teleport, tongues

Archon, Lantern
[SRD35]

CR 2

LG Small Outsider [Archon, Extraplanar, Good, Lawful]

1d8
(4 hp)

Init 4
Speed Fly 60 ft. (perfect)
AC 15 (touch 11 / flat-footed 15)
Space/Reach 5 ft./5 ft.
Saves F 2 R 2 W 2

Attack Light ray +2 ranged touch (1d6) (BAB 1 / grapple -8)
Full Attack 2 light rays +2 ranged touch (1d6)
Special Attacks Spell-like abilities
Special Qualities Aura of menace, damage reduction 10/evil and magic, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, teleport, tongues

Archon, Trumpet
[SRD35]

CR 14

LG Medium Outsider [Archon, Extraplanar, Good, Lawful]

12d8+72
(126 hp)

Init 7
Speed 40 ft., fly 90 ft. (Good)
AC 27 (touch 13 / flat-footed 24)
Space/Reach 5 ft./5 ft.
Saves F 14 R 11 W 11

Attack +4 greatsword +21 melee (2d6+11/19-20) (BAB 12 / grapple 17)
Full Attack +4 greatsword +21/+16/+11 melee (2d6+11/19-20)
Special Attacks Spell-like abilities, spells, trumpet
Special Qualities Aura of menace, damage reduction 10/evil, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, spell resistance 29, teleport, tongues

Arrowhawk, Adult
[SRD35]

CR 5

N Medium Outsider [Air, Extraplanar]

7d8+7
(38 hp)

Init 5
Speed Fly 60 ft. (perfect)
AC 21 (touch 15 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 6 R 10 W 6

Attack Electricity ray +12 ranged touch (2d8) or bite +12 melee (1d8+3) (BAB 7 / grapple 9)
Full Attack Electricity ray +12 ranged touch (2d8) or bite +12 melee (1d8+3)
Special Attacks Electricity ray
Special Qualities Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10

Arrowhawk, Elder
[SRD35]

CR 8

N Large Outsider [Air, Extraplanar]

15d8+45
(112 hp)

Init 5
Speed Fly 60 ft. (perfect)
AC 22 (touch 14 / flat-footed 17)
Space/Reach 10 ft./5 ft.
Saves F 12 R 14 W 10

Attack Electricity ray +19 ranged touch (2d8) or bite +21 melee (2d6+9) (BAB 15 / grapple 25)
Full Attack Electricity ray +19 ranged touch (2d8) or bite +20 melee (2d6+9)
Special Attacks Electricity ray
Special Qualities Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10

Arrowhawk, Juvenile
[SRD35]

CR 3

N Small Outsider [Air, Extraplanar]

3d8+3
(16 hp)

Init 5
Speed Fly 60 ft. (perfect)
AC 20 (touch 16 / flat-footed 15)
Space/Reach 5 ft./5 ft.
Saves F 4 R 8 W 4

Attack Electricity ray +9 ranged touch (2d6) or bite +9 melee (1d6+1) (BAB 3 / grapple 0)
Full Attack Electricity ray +9 ranged touch (2d6) or bite +9 melee (1d6+1)
Special Attacks Electricity ray
Special Qualities Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10

Assassin Vine
[SRD35]

CR 3

N Large Plant

4d8+12
(30 hp)

Init 0
Speed 5 ft. (1 square)
AC 15 (touch 9 / flat-footed 15)
Space/Reach 10 ft./10 ft. (20 ft. with vine)
Saves F 7 R 1 W 2

Attack Slam +7 melee (1d6+7) (BAB 3 / grapple 12)
Full Attack Slam +7 melee (1d6+7)
Special Attacks Constrict 1d6+7, entangle, improved grab
Special Qualities Blindsight 30 ft., camouflage, immunity to electricity, low-light vision, plant traits, resistance to cold 10 and fire 10

Athach
[SRD35]

CR 8

CE Huge Aberration

14d8+70
(133 hp)

Init 1
Speed 35 ft. in hide armor; base speed 50 ft.
AC 20 (touch 9 / flat-footed 19)
Space/Reach 15 ft./15 ft.
Saves F 9 R 5 W 10

Attack Morningstar +16 melee (3d6+8) or rock +9 ranged (2d6+8) (BAB 10 / grapple 26)
Full Attack Morningstar +12/+7 melee (3d6+8), and 2 morningstars +12 melee (3d6+4), and bite +12 melee (2d8+4 plus poison); or rock +5 ranged (2d6+8), and 2 rocks +5 ranged (2d6+4)
Special Attacks Poison
Special Qualities Darkvision 60 ft.

Avoral
[SRD35]

CR 9

NG Medium Outsider [Extraplanar, Good]

7d8+35
(66 hp)

Init 6
Speed 40 ft., fly 90 ft. (Good)
AC 24 (touch 16 / flat-footed 18)
Space/Reach 5 ft./5 ft.
Saves F 10 R 11 W 8

Attack Claw +13 melee (2d6+2) or wing +13 melee (2d8+2) (BAB 7 / grapple 9)
Full Attack 2 claws +13 melee (2d6+2) or 2 wings +13 melee (2d8+2)
Special Attacks Spell-like abilities, fear aura
Special Qualities Damage reduction 10/evil or silver, darkvision 60 ft., immunity to electricity and petrification, lay on hands, low-light vision, resistance to cold 10 and sonic 10, speak with animals, spell resistance 25, true seeing

Azer
[SRD35]

CR 2

LN Medium Outsider [Extraplanar, Fire]

2d8+2
(11 hp)

Init 1
Speed 20 ft. in scale mail; base speed 30 ft.
AC 23 (touch 11 / flat-footed 22)
Space/Reach 5 ft./5 ft.
Saves F 4 R 4 W 4

Attack Warhammer +3 melee (1d8+1/x3 plus 1 fire) or shortspear +3 ranged (1d6+1 plus 1 fire) (BAB 2 / grapple 3)
Full Attack Warhammer +3 melee (1d8+1/x3 plus 1 fire) or shortspear +3 ranged (1d6+1 plus 1 fire)
Special Attacks Heat
Special Qualities Darkvision 60 ft., immunity to fire, spell resistance 13, vulnerability to cold

Baboon
[SRD35]

CR 1

— Medium Animal

1d8+1 (5 hp)
(5 hp)

Init 2
Speed 40 ft. (8 squares), climb 30 ft.
AC 13 (touch 12 / flat-footed 11)
Space/Reach 5 ft./5 ft.
Saves F 3 R 4 W 1

Attack Bite +2 melee (1d6+3) (BAB 0 / grapple 2)
Full Attack Bite +2 melee (1d6+3)
Special Attacks
Special Qualities Low-light vision, scent

Badger
[SRD35]

CR 1

— Small Animal

1d8+2 (6 hp)
(6 hp)

Init 3
Speed 30 ft. (6 squares), burrow 10 ft.
AC 15 (touch 14 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 4 R 5 W 1

Attack Claw +4 melee (1d2-1) (BAB 0 / grapple -5)
Full Attack 2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)
Special Attacks Rage
Special Qualities Low-light vision, scent

Barghest
[SRD35]

CR 4

LE Medium Outsider [Evil, Extraplanar, Lawful, Shapechanger]

6d8+6
(33 hp)

Init 6
Speed 30 ft.
AC 18 (touch 12 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 6 R 7 W 7

Attack Bite +9 melee (1d6+3) (BAB 6 / grapple 9)
Full Attack Bite +9 melee (1d6+3) and 2 claws +4 melee (1d4+1)
Special Attacks Spell-like abilities, feed
Special Qualities Change shape, damage reduction 5/magic, darkvision 60 ft., scent

Barghest, Greater
[SRD35]

CR 5

LE Large Outsider [Evil, Extraplanar, Lawful, Shapechanger]

9d8+27
(67 hp)

Init 6
Speed 40 ft.
AC 20 (touch 11 / flat-footed 18)
Space/Reach 10 ft./5 ft.
Saves F 9 R 8 W 10

Attack Bite +13 melee (1d8+5) (BAB 9 / grapple 18)
Full Attack Bite +13 melee (1d8+5) and 2 claws +8 melee (1d6+2)
Special Attacks Spell-like abilities, feed
Special Qualities Change shape, damage reduction 10/magic, darkvision 60 ft., scent

Basilisk
[SRD35]

CR 5

N Medium Magical Beast

6d10+12
(45 hp)

Init -1
Speed 20 ft.
AC 16 (touch 9 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 9 R 4 W 3

Attack Bite +8 melee (1d8+3) (BAB 6 / grapple 8)
Full Attack Bite +8 melee (1d8+3)
Special Attacks Petrifying gaze
Special Qualities Darkvision 60 ft., low-light vision

Bat
[SRD35]

CR 1

— Diminutive Animal

1/4 d8 (1 hp)
(1 hp)

Init 2
Speed 5 ft (1 square), fly 40 ft. (good)
AC 16 (touch 16 / flat-footed 14)
Space/Reach 1 ft./0 ft.
Saves F 2 R 4 W 2

Attack — (BAB 0 / grapple -17)
Full Attack
Special Attacks
Special Qualities Blindsense 20 ft., low-light vision

Bear, Black
[SRD35]

CR 2

— Medium Animal

3d8+6 (19 hp)
(19 hp)

Init 1
Speed 40 ft. (8 squares)
AC 13 (touch 11 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 5 R 4 W 2

Attack Claw +6 melee (1d4+4) (BAB 2 / grapple 6)
Full Attack 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2)
Special Attacks
Special Qualities Low-light vision, scent

Bear, Brown
[SRD35]

CR 4

— Large Animal

6d8+24 (51 hp)
(51 hp)

Init 1
Speed 40 ft. (8 squares)
AC 15 (touch 10 / flat-footed 14)
Space/Reach 10 ft./5 ft.
Saves F 9 R 6 W 3

Attack Claw +11 melee (1d8+8) (BAB 4 / grapple 16)
Full Attack 2 claws +11 melee (1d8+8) and bite +6 melee (2d6+4)
Special Attacks Improved grab
Special Qualities Low-light vision, scent

Bear, Polar
[SRD35]

CR 4

— Large Animal

8d8+32 (68 hp)
(68 hp)

Init 1
Speed 40 ft. (8 squares), swim 30 ft.
AC 15 (touch 10 / flat-footed 14)
Space/Reach 10 ft./5 ft.
Saves F 10 R 7 W 3

Attack Claw +13 (1d8+8) (BAB 6 / grapple 18)
Full Attack 2 claws +13 melee (1d8+8) and bite +8 melee (2d6+4)
Special Attacks Improved grab
Special Qualities Low-light vision, scent

Behir
[SRD35]

CR 8

N Huge Magical Beast

9d10+45
(94 hp)

Init 1
Speed 40 ft., climb 15 ft.
AC 20 (touch 9 / flat-footed 19)
Space/Reach 15 ft./10 ft.
Saves F 11 R 7 W 5

Attack Bite +15 melee (2d4+12) (BAB 9 / grapple 25)
Full Attack Bite +15 melee (2d4+12)
Special Attacks Breath weapon, constrict 2d8+8, improved grab, rake 1d4+4, swallow whole
Special Qualities CanÕt be tripped, darkvision 60 ft., immunity to electricity, low-light vision, scent

Belker
[SRD35]

CR 6

NE Large Elemental [Air, Extraplanar]

7d8+7
(38 hp)

Init 5
Speed 30 ft., fly 50 ft. (perfect)
AC 22 (touch 14 / flat-footed 17)
Space/Reach 10 ft./10 ft.
Saves F 3 R 10 W 2

Attack Wing +9 melee (1d6+2) (BAB 5 / grapple 11)
Full Attack 2 wings +9 melee (1d6+2) and bite +4 melee (1d4+1) and 2 claws +4 melee (1d3+1)
Special Attacks Smoke claws
Special Qualities Darkvision 60 ft., elemental traits, smoke form

Bison
[SRD35]

CR 2

— Large Animal

5d8+15 (37 hp)
(37 hp)

Init 0
Speed 40 ft. (8 squares)
AC 13 (touch 9 / flat-footed 13)
Space/Reach 10 ft./5 ft.
Saves F 7 R 4 W 1

Attack Gore +8 melee (1d8+9) (BAB 3 / grapple 13)
Full Attack Gore +8 melee (1d8+9)
Special Attacks Stampede
Special Qualities Low-light vision, scent

Blink Dog
[SRD35]

CR 2

LG Medium Magical Beast

4d10
(22 hp)

Init 3
Speed 40 ft.
AC 16 (touch 13 / flat-footed 13)
Space/Reach 5 ft./5 ft.
Saves F 4 R 7 W 4

Attack Bite +4 melee (1d6) (BAB 4 / grapple 4)
Full Attack Bite +4 melee (1d6)
Special Attacks
Special Qualities Blink, darkvision 60 ft., dimension door, low-light vision, scent

Boar
[SRD35]

CR 2

— Medium Animal

3d8+12 (25 hp)
(25 hp)

Init 0
Speed 40 ft. (8 squares)
AC 16 (touch 10 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 6 R 3 W 2

Attack Gore +4 melee (1d8+3) (BAB 2 / grapple 4)
Full Attack Gore +4 melee (1d8+3)
Special Attacks Ferocity
Special Qualities Low-light vision, scent

Bodak
[SRD35]

CR 8

CE Medium Undead [Extraplanar]

9d12
(58 hp)

Init 6
Speed 20 ft.
AC 20 (touch 12 / flat-footed 18)
Space/Reach 5 ft./5 ft.
Saves F 3 R 5 W 7

Attack Slam +6 melee (1d8+1) (BAB 4 / grapple 5)
Full Attack Slam +6 melee (1d8+1)
Special Attacks Death gaze
Special Qualities Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, resistance to acid 10 and fire 10, undead traits, vulnerability to sunlight

Bralani
[SRD35]

CR 6

CG Medium Outsider [Chaotic, Extraplanar, Good]

6d8+18
(45 hp)

Init 8
Speed 40 ft., fly 100 ft. (perfect)
AC 20 (touch 14 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 8 R 9 W 7

Attack +1 holy scimitar +11 melee (1d6+4/18-20) or +1 holy composite longbow (+4 Str bonus) +11 ranged (1d8+5/x3) or slam +10 melee (1d6+4) (BAB 6 / grapple 10)
Full Attack +1 holy scimitar +11/+6 melee (1d6+4/18-20) or +1 holy composite longbow (+4 Str bonus) +11/+6 ranged (1d8+5/x3) or slam +10 melee (1d6+4)
Special Attacks Spell-like abilities, whirlwind blast
Special Qualities Alternate form, damage reduction 10/cold iron or evil, darkvision 60 ft., immunity to electricity and petrification, low-light vision, resistance to cold 10 and fire 10, spell resistance 17, tongues

Bugbear
[SRD35]

CR 2

CE Medium Humanoid [Goblinoid]

3d8+3
(16 hp)

Init 1
Speed 30 ft.
AC 17 (touch 11 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 2 R 4 W 1

Attack Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2) (BAB 2 / grapple 4)
Full Attack Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)
Special Attacks
Special Qualities Darkvision 60 ft., scent

Bulette
[SRD35]

CR 7

N Huge Magical Beast

9d10+45
(94 hp)

Init 2
Speed 40 ft., burrow 10 ft.
AC 22 (touch 10 / flat-footed 20)
Space/Reach 15 ft./10 ft.
Saves F 11 R 8 W 6

Attack Bite +16 melee (2d8+8) (BAB 9 / grapple 25)
Full Attack Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4)
Special Attacks Leap
Special Qualities Darkvision 60 ft., lowlight vision, scent, tremorsense 60 ft.

Camel
[SRD35]

CR 1

— Large Animal

3d8+6 (19 hp)
(19 hp)

Init 3
Speed 50 ft. (10 squares)
AC 13 (touch 12 / flat-footed 10)
Space/Reach 10 ft./5 ft.
Saves F 5 R 6 W 1

Attack Bite +0 melee (1d4+2*) (BAB 2 / grapple 10)
Full Attack Bite +0 melee* (1d4+2*)
Special Attacks
Special Qualities Low-light vision, scent

Cat
[SRD35]

CR 1

— Tiny Animal

1/2 d8 (2 hp)
(2 hp)

Init 2
Speed 30 ft. (6 squares)
AC 14 (touch 14 / flat-footed 12)
Space/Reach 2-1/2 ft./0 ft.
Saves F 2 R 4 W 1

Attack Claw +4 melee (1d2-4) (BAB 0 / grapple -12)
Full Attack 2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)
Special Attacks
Special Qualities Low-light vision, scent

Centaur
[SRD35]

CR 3

NG Large Monstrous Humanoid

4d8+8
(26 hp)

Init 2
Speed 50 ft.
AC 14 (touch 11 / flat-footed 12)
Space/Reach 10 ft./5 ft.
Saves F 3 R 6 W 5

Attack Longsword +7 melee (2d6+6/19-20) or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3) (BAB 4 / grapple 12)
Full Attack Longsword +7 melee (2d6+6/19-20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3)
Special Attacks
Special Qualities Darkvision 60 ft.

Chaos Beast
[SRD35]

CR 7

CN Medium Outsider [Chaotic, Extraplanar]

8d8+8
(44 hp)

Init 5
Speed 20 ft.
AC 16 (touch 11 / flat-footed 15)
Space/Reach 5 ft./5 ft.
Saves F 7 R 7 W 6

Attack Claw +10 melee (1d3+2 plus corporeal instability) (BAB 8 / grapple 10)
Full Attack 2 claws +10 melee (1d3+2 plus corporeal instability)
Special Attacks Corporeal instability
Special Qualities Darkvision 60 ft., immunity to critical hits and transformation, spell resistance 15

Cheetah
[SRD35]

CR 2

— Medium Animal

3d8+6 (19 hp)
(19 hp)

Init 4
Speed 50 ft. (10 squares)
AC 15 (touch 14 / flat-footed 11)
Space/Reach 5 ft./5 ft.
Saves F 5 R 7 W 2

Attack Bite +6 melee (BAB 2 / grapple 5)
Full Attack Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)
Special Attacks Trip
Special Qualities Low-light vision, scent, sprint

Chimera
[SRD35]

CR 7

CE Large Magical Beast

9d10+27
(76 hp)

Init 1
Speed 30 ft., fly 50 ft. (poor)
AC 19 (touch 10 / flat-footed 18)
Space/Reach 10 ft./5 ft.
Saves F 9 R 7 W 6

Attack Bite +12 melee (2d6+4) (BAB 9 / grapple 17)
Full Attack Bite +12 melee (2d6+4) and bite +12 melee (1d8+4) and gore +12 melee (1d8+4) and 2 claws +10 melee (1d6+2)
Special Attacks Breath weapon
Special Qualities Darkvision 60 ft., low-light vision, scent

Choker
[SRD35]

CR 2

CE Small Aberration

3d8+3
(16 hp)

Init 6
Speed 20 ft., climb 10 ft.
AC 17 (touch 13 / flat-footed 15)
Space/Reach 5 ft./10 ft.
Saves F 2 R 5 W 4

Attack Tentacle +6 melee (1d3+3) (BAB 2 / grapple 5)
Full Attack 2 tentacles +6 melee (1d3+3)
Special Attacks Improved grab, constrict 1d3+3
Special Qualities Darkvision 60 ft., quickness

Chuul
[SRD35]

CR 7

CE Large Aberration [Aquatic]

11d8+44
(93 hp)

Init 7
Speed 30 ft., swim 20 ft.
AC 22 (touch 12 / flat-footed 19)
Space/Reach 10 ft./5 ft.
Saves F 7 R 6 W 9

Attack Claw +12 melee (2d6+5) (BAB 8 / grapple 17)
Full Attack 2 claws +12 melee (2d6+5)
Special Attacks Constrict 3d6+5, improved grab, paralytic tentacles
Special Qualities Amphibious, darkvision 60 ft., immunity to poison

Cloaker
[SRD35]

CR 5

CN Large Aberration

6d8+18
(45 hp)

Init 7
Speed 10 ft., fly 40 ft. (average)
AC 19 (touch 12 / flat-footed 16)
Space/Reach 10 ft./10 ft. (5 ft. with bite)
Saves F 5 R 5 W 7

Attack Tail slap +8 melee (1d6+5) (BAB 4 / grapple 13)
Full Attack Tail slap +8 melee (1d6+5) and bite +3 melee (1d4+2)
Special Attacks Moan, engulf
Special Qualities Darkvision 60 ft., shadow shift

Cockatrice
[SRD35]

CR 3

N Small Magical Beast

5d10
(27 hp)

Init 3
Speed 20 ft., fly 60 ft. (poor)
AC 14 (touch 14 / flat-footed 11)
Space/Reach 5 ft./5 ft.
Saves F 4 R 7 W 2

Attack Bite +9 melee (1d4-2 plus petrification) (BAB 5 / grapple -1)
Full Attack Bite +9 melee (1d4-2 plus petrification)
Special Attacks Petrification
Special Qualities Darkvision 60 ft., low-light vision

Couatl
[SRD35]

CR 10

LG Large Outsider [Native]

9d8+18
(58 hp)

Init 7
Speed 20 ft., fly 60 ft. (Good)
AC 21 (touch 12 / flat-footed 18)
Space/Reach 10 ft./5 ft.
Saves F 8 R 9 W 10

Attack Bite +12 melee (1d3+6 plus poison) (BAB 9 / grapple 17)
Full Attack Bite +12 melee (1d3+6 plus poison)
Special Attacks Constrict 2d8+6, improved grab, poison, psionics, spells
Special Qualities Darkvision 60 ft., ethereal jaunt, telepathy 90 ft.

Crocodile
[SRD35]

CR 2

— Medium Animal

3d8+9 (22 hp)
(22 hp)

Init 1
Speed 20 ft. (4 squares), swim 30 ft.
AC 15 (touch 11 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 6 R 4 W 2

Attack Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6) (BAB 2 / grapple 6)
Full Attack Bite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
Special Attacks Improved grab
Special Qualities Hold breath, low-light vision

Crocodile, Giant
[SRD35]

CR 4

— Huge Animal

7d8+28 (59 hp)
(59 hp)

Init 1
Speed 20 ft. (4 squares), swim 30 ft.
AC 16 (touch 9 / flat-footed 15)
Space/Reach 15 ft./10 ft.
Saves F 9 R 6 W 3

Attack Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12) (BAB 5 / grapple 21)
Full Attack Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12)
Special Attacks Improved grab
Special Qualities Hold breath, low-light vision

Darkmantle
[SRD35]

CR 1

N Small Magical Beast

1d10+1
(6 hp)

Init 4
Speed 20 ft., fly 30 ft. (poor)
AC 17 (touch 11 / flat-footed 17)
Space/Reach 5 ft./5 ft.
Saves F 3 R 2 W 0

Attack Slam +5 melee (1d4+4) (BAB 1 / grapple 0)
Full Attack Slam +5 melee (1d4+4)
Special Attacks Darkness, improved grab, constrict 1d4+4
Special Qualities Blindsight 90 ft.

Delver
[SRD35]

CR 9

N Huge Aberration

15d8+78
(145 hp)

Init 5
Speed 30 ft., burrow 10 ft.
AC 24 (touch 9 / flat-footed 23)
Space/Reach 15 ft./10 ft.
Saves F 12 R 6 W 11

Attack Slam +17 melee (1d6+8 plus 2d6 acid) (BAB 11 / grapple 27)
Full Attack 2 slams +17 melee (1d6+8 plus 2d6 acid)
Special Attacks Corrosive slime
Special Qualities Darkvision 60 ft., immunity to acid, stone shape, tremorsense 60 ft.

Demon, Babau
[SRD35]

CR 6

CE Medium Outsider [Chaotic, Extraplanar, Evil]

7d8+35
(66 hp)

Init 1
Speed 30 ft.
AC 19 (touch 11 / flat-footed 18)
Space/Reach 5 ft./5 ft.
Saves F 10 R 6 W 6

Attack Claw +12 melee (1d6+5) (BAB 7 / grapple 12)
Full Attack 2 claws +12 melee (1d6+5) and bite +7 melee (1d6+2)
Special Attacks Sneak attack +2d6, spell-like abilities, summon demon
Special Qualities Damage reduction 10/cold iron or Good, darkvision 60 ft., immunity to electricity and poison, protective slime, resistance to acid 10, cold 10, and fire 10, spell resistance 14, telepathy 100 ft.

Demon, Balor
[SRD35]

CR 20

CE Large Outsider [Chaotic, Extraplanar, Evil]

20d8+200
(290 hp)

Init 11
Speed 40 ft., fly 90 ft. (Good)
AC 35 (touch 16 / flat-footed 28)
Space/Reach 10 ft./10 ft. (20 ft. with +1 flaming whip)
Saves F 22 R 19 W 19

Attack +1 vorpal longsword +33 melee (2d6+8/19-20) (BAB 20 / grapple 36)
Full Attack +1 vorpal longsword +31/+26/+21/+16 melee (2d6+8/19-20) and +1 flaming whip +30/+25 melee (1d4+4 plus 1d6 fire plus entangle); or 2 slams +31 melee (1d10+7)
Special Attacks Death throes, entangle, spell-like abilities, summon demon, vorpal sword
Special Qualities Damage reduction 15/cold iron and Good, darkvision 60 ft., flaming body, immunity to electricity, fire, and poison, resistance to acid 10 and cold 10, spell resistance 28, telepathy 100 ft., true seeing

Demon, Bebilith
[SRD35]

CR 10

CE Huge Outsider [Chaotic, Extraplanar, Evil]

12d8+96
(150 hp)

Init 5
Speed 40 ft., climb 20 ft.
AC 22 (touch 9 / flat-footed 21)
Space/Reach 15 ft./10 ft.
Saves F 16 R 9 W 9

Attack Bite +19 melee (2d6+9 plus poison) or web +11 ranged (BAB 12 / grapple 29)
Full Attack Bite +19 melee (2d6+9 plus poison) and 2 claws +14 melee (2d4+4); or web +11 ranged
Special Attacks Poison, rend armor, web
Special Qualities Damage reduction 10/Good, darkvision 60 ft., plane shift, scent, telepathy 100 ft.

Demon, Dretch
[SRD35]

CR 2

CE Small Outsider [Chaotic, Extraplanar, Evil]

2d8+4
(13 hp)

Init 0
Speed 20 ft.
AC 16 (touch 11 / flat-footed 16)
Space/Reach 5 ft./5 ft.
Saves F 5 R 3 W 3

Attack Claw +4 melee (1d6+1) (BAB 2 / grapple -1)
Full Attack 2 claws +4 melee (1d6+1) and bite +2 melee (1d4)
Special Attacks Spell-like abilities, summon demon
Special Qualities Damage reduction 5/cold iron or Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, telepathy 100 ft.

Demon, Glabrezu
[SRD35]

CR 13

CE Huge Outsider [Chaotic, Extraplanar, Evil]

12d8+120
(174 hp)

Init 0
Speed 40 ft.
AC 27 (touch 8 / flat-footed 27)
Space/Reach 15 ft./15 ft.
Saves F 18 R 8 W 11

Attack Pincers +20 melee (2d8+10) (BAB 12 / grapple 30)
Full Attack 2 pincers +20 melee (2d8+10) and 2 claws +18 melee (1d6+5) and bite +18 melee (1d8+5)
Special Attacks Improved grab, spell-like abilities, summon demon
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 21, telepathy 100 ft., true seeing

Demon, Hezrou
[SRD35]

CR 11

CE Large Outsider [Chaotic, Extraplanar, Evil]

10d8+93
(138 hp)

Init 0
Speed 30 ft.
AC 23 (touch 9 / flat-footed 23)
Space/Reach 10 ft./10 ft.
Saves F 16 R 7 W 9

Attack Bite +14 melee (4d4+5) (BAB 10 / grapple 19)
Full Attack Bite +14 melee (4d4+5) and 2 claws +9 melee (1d8+2)
Special Attacks Spell-like abilities, stench, improved grab, summon demon
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 19, telepathy 100 ft.

Demon, Marilith
[SRD35]

CR 17

CE Large Outsider [Chaotic, Extraplanar, Evil]

16d8+144
(216 hp)

Init 4
Speed 40 ft.
AC 29 (touch 13 / flat-footed 25)
Space/Reach 10 ft./10 ft.
Saves F 19 R 14 W 14

Attack Longsword +25 melee (2d6+9/19-20) or slam +24 melee (1d8+9) or tail slap +24 melee (4d6+9) (BAB 16 / grapple 29)
Full Attack Primary longsword +25/+20/+15/+10 melee (2d6+9/19-20) and 5 longswords +25 melee (2d6+4/19-20) and tail slap +22 melee (4d6+4); or 6 slams +24 melee (1d8+9) and tail slap +22 melee (4d6+4)
Special Attacks Constrict 4d6+13, improved grab, spell-like abilities, summon demon
Special Qualities Damage reduction 10/Good and cold iron, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 25, telepathy 100 ft.

Demon, Nalfeshnee
[SRD35]

CR 14

CE Huge Outsider [Chaotic, Extraplanar, Evil]

14d8+112
(175 hp)

Init 1
Speed 30 ft., fly 40 ft. (poor)
AC 27 (touch 9 / flat-footed 26)
Space/Reach 15 ft./15 ft.
Saves F 17 R 10 W 15

Attack Bite +20 melee (2d8+7) (BAB 14 / grapple 29)
Full Attack Bite +20 melee (2d8+7) and 2 claws +17 melee (1d8+3)
Special Attacks Smite, spell-like abilities, summon demon
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 22, telepathy 100 ft., true seeing

Demon, Quasit
[SRD35]

CR 2

CE Tiny Outsider [Chaotic, Extraplanar, Evil]

3d8
(13 hp)

Init 7
Speed 20 ft., fly 50 ft. (perfect)
AC 18 (touch 15 / flat-footed 15)
Space/Reach 2-1/2 ft./0 ft.
Saves F 3 R 6 W 4

Attack Claw +8 melee (1d3-1 plus poison) (BAB 3 / grapple -6)
Full Attack 2 claws +8 melee (1d3-1 plus poison) and bite +3 melee (1d4-1)
Special Attacks Poison, spell-like abilities
Special Qualities Alternate form, damage reduction 5/cold iron or Good, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 10

Demon, Retriever
[SRD35]

CR 11

CE Huge Construct [Extraplanar]

10d10+80
(135 hp)

Init 3
Speed 50 ft.
AC 21 (touch 11 / flat-footed 18)
Space/Reach 15 ft./10 ft.
Saves F 3 R 6 W 3

Attack Claw +15 melee (2d6+10) and eye ray +8 ranged touch (BAB 7 / grapple 25)
Full Attack 4 claws +15 melee (2d6+10) and bite +10 melee (1d8+5) and eye ray +8 ranged touch
Special Attacks Eye rays, find target, improved grab
Special Qualities Construct traits, darkvision 60 ft., fast healing 5, low-light vision

Demon, Succubus
[SRD35]

CR 7

CE Medium Outsider [Chaotic, Extraplanar, Evil]

6d8+6
(33 hp)

Init 1
Speed 30 ft., fly 50 ft. (average)
AC 20 (touch 11 / flat-footed 19)
Space/Reach 5 ft./5 ft.
Saves F 6 R 6 W 7

Attack Claw +7 melee (1d6+1) (BAB 6 / grapple 7)
Full Attack 2 claws +7 melee (1d6+1)
Special Attacks Energy drain, spell-like abilities, summon demon
Special Qualities Damage reduction 10/cold iron or Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 18, telepathy 100 ft., tongues

Demon, Vrock
[SRD35]

CR 9

CE Large Outsider [Chaotic, Extraplanar, Evil]

10d8+70
(115 hp)

Init 2
Speed 30 ft., fly 50 ft. (average)
AC 22 (touch 11 / flat-footed 20)
Space/Reach 10 ft./10 ft.
Saves F 14 R 9 W 10

Attack Claw +15 melee (2d6+6) (BAB 10 / grapple 20)
Full Attack 2 claws +15 melee (2d6+6) and bite +13 melee (1d8+3) and 2 talons +13 melee (1d6+3)
Special Attacks Dance of ruin, spell-like abilities, spores, stunning screech, summon demon
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 17, telepathy 100 ft.

Derro
[SRD35]

CR 3

CE Small Monstrous Humanoid

3d8+3
(16 hp)

Init 6
Speed 20 ft.
AC 19 (touch 13 / flat-footed 17)
Space/Reach 5 ft./5 ft.
Saves F 2 R 5 W 6

Attack Short sword +4 melee (1d4/19-20) or repeating light crossbow +6 ranged (1d6/19-20 plus poison) (BAB 3 / grapple -1)
Full Attack Short sword +4 melee (1d4/19-20) or repeating light crossbow +6 ranged (1d6/19-20 plus poison)
Special Attacks Poison use, spell-like abilities, sneak attack +1d6
Special Qualities Madness, spell resistance 15 vulnerability to sunlight

Destrachan
[SRD35]

CR 8

NE Large Aberration

8d8+24
(60 hp)

Init 5
Speed 30 ft.
AC 18 (touch 10 / flat-footed 17)
Space/Reach 10 ft./5 ft.
Saves F 5 R 5 W 10

Attack Claw +9 melee (1d6+4) (BAB 6 / grapple 14)
Full Attack 2 claws +9 melee (1d6+4)
Special Attacks Destructive harmonics
Special Qualities Blindsight 100 ft., immunities, protection from sonics

Devil, Barbed (Hamatula)
[SRD35]

CR 11

LE Medium Outsider [Evil, Extraplanar, Lawful]

12d8+72
(126 hp)

Init 6
Speed 30 ft.
AC 29 (touch 16 / flat-footed 23)
Space/Reach 5 ft./5 ft.
Saves F 14 R 14 W 12

Attack Claw +18 melee (2d8+6 plus fear) (BAB 12 / grapple 22)
Full Attack 2 claws +18 melee (2d8+6 plus fear)
Special Attacks Fear, improved grab, impale 3d8+9, summon devil
Special Qualities Barbed defense, damage reduction 10/Good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 23, spell-like abilities, telepathy 100 ft.

Devil, Bearded (Barbazu)
[SRD35]

CR 5

LE Medium Outsider [Evil, Extraplanar, Lawful]

6d8+18
(45 hp)

Init 6
Speed 40 ft.
AC 19 (touch 12 / flat-footed 17)
Space/Reach 5 ft./5 ft. (10 ft. with glaive)
Saves F 8 R 7 W 5

Attack Glaive +9 melee (1d10+3 plus infernal wound) or claw +8 melee (1d6+2) (BAB 6 / grapple 8)
Full Attack Glaive +9/+4 melee (1d10+3 plus infernal wound) or 2 claws +8 melee (1d6+2)
Special Attacks Infernal wound, beard, battle frenzy, summon devil
Special Qualities Damage reduction 5/silver or Good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 17, telepathy 100 ft.

Devil, Bone (Osyluth)
[SRD35]

CR 9

LE Large Outsider [Evil, Extraplanar, Lawful]

10d8+50
(95 hp)

Init 9
Speed 40 ft.
AC 25 (touch 14 / flat-footed 20)
Space/Reach 10 ft./10 ft.
Saves F 12 R 12 W 11

Attack Bite +14 melee (1d8+5) (BAB 10 / grapple 19)
Full Attack Bite +14 melee (1d8+5) and 2 claws +12 melee (1d4+2) and sting +12 melee (3d4+2 plus poison)
Special Attacks Spell-like abilities, fear aura, poison, summon devil
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 21, telepathy 100 ft.

Devil, Chain (Kyton)
[SRD35]

CR 6

LE Medium Outsider [Evil, Extraplanar, Lawful]

8d8+16
(52 hp)

Init 6
Speed 30 ft.
AC 20 (touch 12 / flat-footed 18)
Space/Reach 5 ft./5 ft. (10 ft. with chains)
Saves F 8 R 8 W 6

Attack Chain +10 melee (2d4+2/19-20) (BAB 8 / grapple 10)
Full Attack 2 chains +10 melee (2d4+2/19-20)
Special Attacks Dancing chains, unnerving gaze
Special Qualities Damage reduction 5/silver or Good, darkvision 60 ft., immunity to cold, regeneration 2, spell resistance 18

Devil, Erinyes
[SRD35]

CR 8

LE Medium Outsider [Evil, Extraplanar, Lawful]

9d8+45
(85 hp)

Init 5
Speed 30 ft., fly 50 ft. (Good)
AC 23 (touch 15 / flat-footed 18)
Space/Reach 5 ft./5 ft.
Saves F 11 R 11 W 10

Attack Longsword +14 melee (1d8+5/19-20) or +1 flaming composite longbow (+5 Str bonus) +15 ranged (1d8+6/x3 plus 1d6 fire) or rope +14 ranged (entangle) (BAB 9 / grapple 14)
Full Attack Longsword +14/+9 melee (1d8+5/19-20) or +1 flaming composite longbow (+5 Str bonus) +15/+10 ranged (1d8+6/x3 plus 1d6 fire) or rope +14 ranged (entangle)
Special Attacks Entangle, spell-like abilities, summon devil
Special Qualities Damage reduction 5/Good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, see in darkness, spell resistance 20, telepathy 100 ft., true seeing

Devil, Hellcat (Bezekira)
[SRD35]

CR 7

LE Large Outsider [Evil, Extraplanar, Lawful]

8d8+24
(60 hp)

Init 9
Speed 40 ft.
AC 21 (touch 14 / flat-footed 16)
Space/Reach 10 ft./5 ft.
Saves F 9 R 11 W 8

Attack Claw +13 melee (1d8+6) (BAB 8 / grapple 18)
Full Attack 2 claws +13 melee (1d8+6) and bite +8 melee (2d8+3)
Special Attacks Improved grab, pounce, rake 1d8+3
Special Qualities Damage reduction 5/Good, darkvision 60 ft., invisible in light, resistance to fire 10, scent, spell resistance 19, telepathy 100 ft.

Devil, Horned (Cornugon)
[SRD35]

CR 16

LE Large Outsider [Evil, Extraplanar, Lawful]

15d8+105
(172 hp)

Init 7
Speed 20 ft., fly 50 ft. (average)
AC 35 (touch 16 / flat-footed 28)
Space/Reach 10 ft./10 ft. (20 ft. with spiked chain)
Saves F 16 R 16 W 15

Attack Spiked chain +25 melee (2d6+15 plus stun) or claw +24 melee (2d6+10) or tail +24 melee (2d6+10 plus infernal wound) (BAB 15 / grapple 29)
Full Attack Spiked chain +25/+20/+15 melee (2d6+15 plus stun) and bite +22 melee (2d8+5) and tail +22 melee (2d6+5 plus infernal wound); or 2 claws +24 melee (2d6+10) and bite + 22 melee (2d8+5) and tail +22 melee (2d6+5 plus infernal wound)
Special Attacks Fear aura, infernal wound, spell-like abilities, stun, summon devil
Special Qualities Damage reduction 10/Good and silver, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, see in darkness, spell resistance 28, telepathy 100 ft.

Devil, Ice (Gelugon)
[SRD35]

CR 13

LE Large Outsider [Evil, Extraplanar, Lawful]

14d8+84
(147 hp)

Init 5
Speed 40 ft.
AC 32 (touch 14 / flat-footed 27)
Space/Reach 10 ft./10 ft.
Saves F 15 R 14 W 15

Attack Spear +20 melee (2d6+9/x3 plus slow) or claw +19 melee (1d10+6) (BAB 14 / grapple 24)
Full Attack Spear +20/+15/+10 melee (2d6+9/x3 plus slow) and bite +14 melee (2d6+3) and tail +14 melee (3d6+3 plus slow); or 2 claws +19 melee (1d10+6) and bite +14 melee (2d6+3) and tail +14 melee (3d6+3 plus slow)
Special Attacks Fear aura, slow, spell-like abilities, summon devil
Special Qualities Damage reduction 10/Good, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, see in darkness, spell resistance 25, telepathy 100 ft.

Devil, Imp
[SRD35]

CR 2

LE Tiny Outsider [Evil, Extraplanar, Lawful]

3d8
(13 hp)

Init 3
Speed 20 ft., fly 50 ft. (perfect)
AC 20 (touch 15 / flat-footed 17)
Space/Reach 2-1/2 ft./0 ft.
Saves F 3 R 6 W 4

Attack Sting +8 melee (1d4 plus poison) (BAB 3 / grapple -5)
Full Attack Sting +8 melee (1d4 plus poison)
Special Attacks Poison, spell-like abilities
Special Qualities Alternate form, damage reduction 5/Good or silver, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 5

Devil, Lemure
[SRD35]

CR 1

LE Medium Outsider [Evil, Extraplanar, Lawful]

2d8
(9 hp)

Init 0
Speed 20 ft.
AC 14 (touch 10 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 3 R 3 W 3

Attack Claw +2 melee (1d4) (BAB 2 / grapple 2)
Full Attack 2 claws +2 melee (1d4)
Special Attacks
Special Qualities Damage reduction 5/Good or silver, darkvision 60 ft., immunity to fire and poison, mindless, resistance to acid 10 and cold 10, mindless, see in darkness

Devil, Pit Fiend
[SRD35]

CR 20

LE Large Outsider [Evil, Extraplanar, Lawful]

18d8+144
(225 hp)

Init 12
Speed 40 ft., fly 60 ft. (average)
AC 40 (touch 17 / flat-footed 32)
Space/Reach 10 ft./10 ft.
Saves F 19 R 19 W 21

Attack Claw +30 melee (2d8+13) (BAB 18 / grapple 35)
Full Attack 2 claws +30 melee (2d8+13) and 2 wings +28 melee (2d6+6) and bite +28 melee (4d6+6 plus poison plus disease) and tail slap +28 melee (2d8+6)
Special Attacks Constrict 2d8+26, fear aura, improved grab, spell-like abilities, summon devil
Special Qualities Damage reduction 15/Good and silver, darkvision 60 ft., immunity to fire and poison, resistance to acid 10 and cold 10, regeneration 5, see in darkness, spell resistance 32, telepathy 100 ft.

Devourer
[SRD35]

CR 11

NE Large Undead [Extraplanar]

12d12
(78 hp)

Init 4
Speed 30 ft.
AC 24 (touch 9 / flat-footed 24)
Space/Reach 10 ft./10 ft.
Saves F 4 R 4 W 11

Attack Claw +15 melee (1d6+9) (BAB 6 / grapple 19)
Full Attack 2 claws +15 melee (1d6+9)
Special Attacks Energy drain, trap essence, spell-like abilities
Special Qualities Darkvision 60 ft., spell deflection, spell resistance 21, undead traits

Digester
[SRD35]

CR 6

N Medium Magical Beast

8d10+24
(68 hp)

Init 6
Speed 60 ft.
AC 17 (touch 12 / flat-footed 15)
Space/Reach 5 ft./5 ft.
Saves F 9 R 10 W 3

Attack Claw +11 melee (1d8+4) (BAB 8 / grapple 11)
Full Attack Claw +11 melee (1d8+4)
Special Attacks Acid spray
Special Qualities Darkvision 60 ft., immunity to acid, low-light vision, scent

Dinosaur, Deinonychus
[SRD35]

CR 3

N Large Animal

4d8+16
(34 hp)

Init 2
Speed 60 ft.
AC 16 (touch 11 / flat-footed 14)
Space/Reach 10 ft./5 ft.
Saves F 8 R 6 W 2

Attack Talons +6 melee (2d6+4) (BAB 3 / grapple 11)
Full Attack Talons +6 melee (2d6+4) and 2 foreclaws +1 melee (1d3+2) and bite +1 melee (2d4+2)
Special Attacks Pounce
Special Qualities Low-light vision, scent

Dinosaur, Elasmosaurus
[SRD35]

CR 7

N Huge Animal

10d8+66
(111 hp)

Init 2
Speed 20 ft., swim 50 ft.
AC 13 (touch 10 / flat-footed 11)
Space/Reach 15 ft./10 ft.
Saves F 15 R 9 W 4

Attack Bite +13 melee (2d8+12) (BAB 7 / grapple 23)
Full Attack Bite +13 melee (2d8+12)
Special Attacks
Special Qualities Low-light vision, scent

Dinosaur, Megaraptor
[SRD35]

CR 6

N Huge Animal

8d8+43
(79 hp)

Init 2
Speed 60 ft.
AC 16 (touch 10 / flat-footed 14)
Space/Reach 15 ft./10 ft.
Saves F 10 R 8 W 4

Attack Talons +9 melee (2d8+5) (BAB 6 / grapple 19)
Full Attack Talons +9 melee (2d8+5) and 2 foreclaws +4 melee (1d4+2) and bite +4 melee (2d6+2)
Special Attacks Pounce
Special Qualities Low-light vision, scent

Dinosaur, Triceratops
[SRD35]

CR 9

N Huge Animal

16d8+124
(196 hp)

Init -1
Speed 30 ft.
AC 18 (touch 7 / flat-footed 18)
Space/Reach 15 ft./10 ft.
Saves F 19 R 9 W 6

Attack Gore +20 melee (2d8+15) (BAB 12 / grapple 30)
Full Attack Gore +20 melee (2d8+15)
Special Attacks Powerful charge, trample 2d12+15
Special Qualities Low-light vision, scent

Dinosaur, Tyrannosaurus
[SRD35]

CR 8

N Huge Animal

18d8+99
(180 hp)

Init 1
Speed 40 ft.
AC 14 (touch 9 / flat-footed 13)
Space/Reach 15 ft./10 ft.
Saves F 16 R 12 W 8

Attack Bite +20 melee (3d6+13) (BAB 13 / grapple 30)
Full Attack Bite +20 melee (3d6+13)
Special Attacks Improved grab, swallow whole
Special Qualities Low-light vision, scent

Dire Ape
[SRD35]

CR 3

N Large Animal

5d8+13
(35 hp)

Init 2
Speed 30 ft., climb 15 ft.
AC 15 (touch 11 / flat-footed 13)
Space/Reach 10 ft./10 ft.
Saves F 6 R 6 W 5

Attack Claw +8 melee (1d6+6) (BAB 3 / grapple 13)
Full Attack 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3)
Special Attacks Rend 2d6+9
Special Qualities Low-light vision, scent

Dire Badger
[SRD35]

CR 2

N Medium Animal

3d8+15
(28 hp)

Init 3
Speed 30 ft., burrow 10 ft.
AC 16 (touch 13 / flat-footed 13)
Space/Reach 5 ft./5 ft.
Saves F 7 R 6 W 4

Attack Claw +4 melee (1d4+2) (BAB 2 / grapple 4)
Full Attack 2 claws +4 melee (1d4+2) and bite -1 melee (1d6+1)
Special Attacks Rage
Special Qualities Low-light vision, scent

Dire Bat
[SRD35]

CR 2

N Large Animal

4d8+12
(30 hp)

Init 6
Speed 20 ft., fly 40 ft. (Good)
AC 20 (touch 15 / flat-footed 14)
Space/Reach 10 ft./5 ft.
Saves F 7 R 10 W 6

Attack Bite +5 melee (1d8+4) (BAB 3 / grapple 10)
Full Attack Bite +5 melee (1d8+4)
Special Attacks
Special Qualities Blindsense 40 ft.

Dire Bear
[SRD35]

CR 7

N Large Animal

12d8+51
(105 hp)

Init 1
Speed 40 ft.
AC 17 (touch 10 / flat-footed 16)
Space/Reach 10 ft./5 ft.
Saves F 12 R 9 W 9

Attack Claw +19 melee (2d4+10) (BAB 9 / grapple 23)
Full Attack 2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
Special Attacks Improved grab
Special Qualities Low-light vision, scent

Dire Boar
[SRD35]

CR 4

N Large Animal

7d8+21
(52 hp)

Init 0
Speed 40 ft.
AC 15 (touch 9 / flat-footed 15)
Space/Reach 10 ft./5 ft.
Saves F 8 R 5 W 8

Attack Gore +12 melee (1d8+12) (BAB 5 / grapple 17)
Full Attack Gore +12 melee (1d8+12)
Special Attacks Ferocity
Special Qualities Low-light vision, scent

Dire Lion
[SRD35]

CR 5

N Large Animal

8d8+24
(60 hp)

Init 2
Speed 40 ft.
AC 15 (touch 11 / flat-footed 13)
Space/Reach 10 ft./5 ft.
Saves F 9 R 8 W 7

Attack Claw +13 melee (1d6+7) (BAB 6 / grapple 17)
Full Attack 2 claws +13 melee (1d6+7) and bite +7 melee (1d8+3)
Special Attacks Improved grab, pounce, rake 1d6+3
Special Qualities Low-light vision, scent

Dire Rat
[SRD35]

CR 1

N Small Animal

1d8+1
(5 hp)

Init 3
Speed 40 ft., climb 20 ft.
AC 15 (touch 14 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 3 R 5 W 3

Attack Bite +4 melee (1d4 plus disease) (BAB 0 / grapple -4)
Full Attack Bite +4 melee (1d4 plus disease)
Special Attacks Disease
Special Qualities Low-light vision, scent

Dire Shark
[SRD35]

CR 9

N Huge Animal [Aquatic]

18d8+66
(147 hp)

Init 2
Speed Swim 60 ft.
AC 17 (touch 10 / flat-footed 15)
Space/Reach 15 ft./10 ft.
Saves F 14 R 13 W 12

Attack Bite +18 melee (2d8+9) (BAB 13 / grapple 27)
Full Attack Bite +18 melee (2d8+9)
Special Attacks Improved grab, swallow whole
Special Qualities Keen scent

Dire Tiger
[SRD35]

CR 8

N Large Animal

16d8+48
(120 hp)

Init 2
Speed 40 ft.
AC 17 (touch 11 / flat-footed 15)
Space/Reach 10 ft./5 ft.
Saves F 13 R 12 W 11

Attack Claw +20 melee (2d4+8) (BAB 12 / grapple 24)
Full Attack 2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4)
Special Attacks Improved grab, pounce, rake 2d4+4
Special Qualities Low-light vision, scent

Dire Weasel
[SRD35]

CR 2

N Medium Animal

3d8
(13 hp)

Init 4
Speed 40 ft.
AC 16 (touch 14 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 3 R 7 W 4

Attack Bite +6 melee (1d6+3) (BAB 2 / grapple 4)
Full Attack Bite +6 melee (1d6+3)
Special Attacks Attach, blood drain
Special Qualities Low-light vision, scent

Dire Wolf
[SRD35]

CR 3

N Large Animal

6d8+18
(45 hp)

Init 2
Speed 50 ft.
AC 14 (touch 11 / flat-footed 12)
Space/Reach 10 ft./5 ft.
Saves F 8 R 7 W 6

Attack Bite +11 melee (1d8+10) (BAB 4 / grapple 15)
Full Attack Bite +11 melee (1d8+10)
Special Attacks Trip
Special Qualities Low-light vision, scent

Dire Wolverine
[SRD35]

CR 4

N Large Animal

5d8+23
(45 hp)

Init 3
Speed 30 ft., climb 10 ft.
AC 16 (touch 12 / flat-footed 13)
Space/Reach 10 ft./5 ft.
Saves F 8 R 7 W 5

Attack Claw +8 melee (1d6+6) (BAB 3 / grapple 13)
Full Attack 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3)
Special Attacks Rage
Special Qualities Low-light vision, scent

Dog
[SRD35]

CR 1

— Small Animal

1d8+2 (6 hp)
(6 hp)

Init 3
Speed 40 ft. (8 squares)
AC 15 (touch 14 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 4 R 5 W 1

Attack Bite +2 melee (1d4+1) (BAB 0 / grapple -3)
Full Attack Bite +2 melee (1d4+1)
Special Attacks
Special Qualities Low-light vision, scent

Dog, Riding
[SRD35]

CR 1

— Medium Animal

2d8+4 (13 hp)
(13 hp)

Init 2
Speed 40 ft. (8 squares)
AC 16 (touch 12 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 5 R 5 W 1

Attack Bite +3 melee (1d6+3) (BAB 1 / grapple 3)
Full Attack Bite +3 melee (1d6+3)
Special Attacks
Special Qualities Low-light vision, scent

Donkey
[SRD35]

CR 1

— Medium Animal

2d8+2 (11 hp)
(11 hp)

Init 1
Speed 30 ft. (6 squares)
AC 13 (touch 11 / flat-footed 12)
Space/Reach 5 ft./5 ft.
Saves F 4 R 4 W 0

Attack Bite +1 melee (1d2) (BAB 1 / grapple 1)
Full Attack Bite +1 melee (1d2)
Special Attacks
Special Qualities Low-light vision, scent

Doppelganger
[SRD35]

CR 3

N Medium Monstrous Humanoid [Shapechanger]

4d8+4
(22 hp)

Init 1
Speed 30 ft.
AC 15 (touch 11 / flat-footed 14)
Space/Reach 5 ft./5 ft.
Saves F 4 R 5 W 6

Attack Slam +5 melee (1d6+1) (BAB 4 / grapple 5)
Full Attack Slam +5 melee (1d6+1)
Special Attacks Detect thoughts
Special Qualities Change shape, immunity to sleep and charm effects

Dragon Turtle
[SRD35]

CR 9

N Huge Dragon [Aquatic]

12d12+60
(138 hp)

Init 0
Speed 20 ft., swim 30 ft.
AC 25 (touch 8 / flat-footed 25)
Space/Reach 15 ft./10 ft.
Saves F 13 R 8 W 9

Attack Bite +18 melee (4d6+8) (BAB 12 / grapple 28)
Full Attack Bite +18 melee (4d6+8) and 2 claws +13 melee (2d8+4)
Special Attacks Breath weapon, snatch, capsize
Special Qualities Darkvision 60 ft., immunity to fire, sleep, and paralysis, low-light vision, scent

Dragonne
[SRD35]

CR 7

N Large Magical Beast

9d10+27
(76 hp)

Init 6
Speed 40 ft., fly 30 ft. (poor)
AC 18 (touch 11 / flat-footed 16)
Space/Reach 10 ft./5 ft.
Saves F 9 R 8 W 4

Attack Bite +12 melee (2d6+4) (BAB 9 / grapple 17)
Full Attack Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)
Special Attacks Pounce, roar
Special Qualities Darkvision 60 ft., low-light vision, scent

Drider
[SRD35]

CR 7

CE Large Aberration

6d8+18
(45 hp)

Init 2
Speed 30 ft., climb 15 ft.
AC 17 (touch 11 / flat-footed 15)
Space/Reach 10 ft./5 ft.
Saves F 5 R 4 W 8

Attack Dagger +5 melee (1d6+2/19-20) or bite +6 melee (1d4+1 plus poison) or shortbow +5 ranged (1d8/x3) (BAB 4 / grapple 10)
Full Attack 2 daggers +3 melee (1d6+2/19-20, 1d6+1/19-20) and bite +1 melee (1d4+1 plus poison); or shortbow +5 ranged (1d8/x3)
Special Attacks Spells, spell-like abilities, poison
Special Qualities Darkvision 60 ft., spell resistance 17

Drow
[SRD35]

CR 1

NE Medium Humanoid [Elf]

1d8
(4 hp)

Init 1
Speed 30 ft.
AC 16 (touch 11 / flat-footed 15)
Space/Reach 5 ft./5 ft.
Saves F 2 R 1 W -1

Attack Rapier +3 melee (1d6+1/18-20) or hand crossbow +2 ranged (1d4/19-20) (BAB 1 / grapple 2)
Full Attack Rapier +3 melee (1d6+1/18-20) or hand crossbow +2 ranged (1d4/19-20)
Special Attacks Poison, spell-like abilities
Special Qualities Drow traits, spell resistance 12

Dryad
[SRD35]

CR 3

CG Medium Fey

4d6
(14 hp)

Init 4
Speed 30 ft.
AC 17 (touch 14 / flat-footed 13)
Space/Reach 5 ft./5 ft.
Saves F 3 R 8 W 6

Attack Dagger +6 melee (1d4/19-20) or masterwork longbow +7 ranged (1d8/x3) (BAB 2 / grapple 2)
Full Attack Dagger +6 melee (1d4/19-20) or masterwork longbow +7 ranged (1d8/x3)
Special Attacks Spell-like abilities
Special Qualities Damage reduction 5/cold iron, tree dependent, wild empathy

Duergar
[SRD35]

CR 1

LE Medium Humanoid [Dwarf]

1d8+5
(9 hp)

Init 0
Speed 20 ft. in chainmail; base speed 20 ft.
AC 17 (touch 10 / flat-footed 17)
Space/Reach 5 ft./5 ft.
Saves F 4 R 0 W -1

Attack Warhammer +2 melee (1d8+1/x3) or light crossbow +1 ranged (1d8/19-20) (BAB 1 / grapple 2)
Full Attack Warhammer +2 melee (1d8+1/x3) or light crossbow +1 ranged (1d8/19-20)
Special Attacks Duergar traits, spell-like abilities
Special Qualities Darkvision 60 ft., duergar traits

Dwarf
[SRD35]

CR 1

LG Medium Humanoid [Dwarf]

1d8+2
(6 hp)

Init 0
Speed 20 ft. in scale mail; base speed 20 ft.
AC 16 (touch 10 / flat-footed 16)
Space/Reach 5 ft./