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LEGENDARY ANIMAL
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Legendary Bear
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Legendary Tiger
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Large Animal
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Large Animal
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Hit Dice:
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20d8+140 (230 hp)
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26d8+188 (305 hp)
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Initiative:
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+6 (+2 Dex, +4 Improved Initiative)
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+8 (+4 Dex, +4 Improved Initiative)
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Speed:
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50 ft.
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50 ft.
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AC:
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21 (–1 size, +2 Dex, +10 natural)
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23 (–1 size, +4 Dex, +10 natural)
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Base Attack/
Grapple:
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+15/+32
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+19/+34
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Attack:
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Claw +27 (2d6+13) melee
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Claw +29 (2d6+11) melee
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Full Attack:
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2 claws +27 (2d6+13) melee, bite +22 (4d6+6) melee
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2 claws +29 (2d6+11) melee, bite +24 (2d8+5) melee
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Space/Reach:
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10 ft./5 ft.
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10 ft./5 ft.
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Special Attacks:
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Improved grab
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Pounce, improved grab, rake 2d6+5
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Special Qualities:
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Scent
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Scent
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Saves:
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Fort +19, Ref +14, Will +11
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Fort +22, Ref +19, Will +12
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Abilities:
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Str 36, Dex 14, Con 24, Int 2, Wis 16, Cha 12
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Str 32, Dex 18, Con 24, Int 2, Wis 14, Cha 10
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Skills:
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Climb +15, Jump +21, Listen +14, Spot +14, Swim +20
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Climb +13, Hide +15, Jump +19, Listen +12, Move Silently +15, Spot +12, Swim +16
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Feats:
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Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Track
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Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Toughness(x2), Track
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Climate/Terrain:
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Any forest, hill, mountains, plains, and underground
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Any forest, hill, mountains, plains, or underground
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Organization:
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Solitary or pair
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Solitary or pair
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Challenge Rating:
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9
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10
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Treasure:
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None
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None
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Alignment:
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Always neutral
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Always neutral
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Advancement:
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21–40 HD (Large)
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27–48 HD (Large)
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LEGENDARY BEAR
COMBAT
Improved Grab (Ex): To use this ability, a legendary bear must hit with a claw attack.
LEGENDARY TIGER
COMBAT
Pounce (Ex): If a legendary tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the legendary tiger must hit with a bite attack. If it gets a hold, it can rake.
Rake (Ex): A legendary tiger can make two attacks (+30 melee) against a held creature with its hind legs for 2d6+5 points of Damage each. If the legendary tiger pounces on an opponent, it
can also rake.
Skills: Legendary tigers receive a +8 racial bonus on Hide and Move Silently checks. *In areas of tall grasses or heavy undergrowth, the Hide bonus improves to +16.
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