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Blackguard Spells by Level


Blackguard Level 1:
  • Cause Fear One creature of 5 HD or less flees for 1d4 rounds.
  • Corrupt Weapon -- Like Bless Weapon but makes a weapon more effective against good foes. (see Blackguard description)
  • Cure Light Wounds Cures 1d8 damage +1/level (max +5).
  • Doom One subject takes -2 on attack rolls, damage rolls, saves, and checks.
  • Inflict Light Wounds Touch attack, 1d8 damage +1/level (max +5).
  • Magic Weapon Weapon gains +1 bonus.
  • Summon Monster I Calls extraplanar creature to fight for you.*
* Evil Creatures only

Blackguard Level 2:
* Evil Creatures only

Blackguard Level 3:
* Evil Creatures only

Blackguard Level 4:
* Evil Creatures only

 
 

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