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Shatter Evocation [Sonic] Level: Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2 Components: V, S, M/DF Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Area or Target: 5-ft.-radius spread; or one solid object or one crystalline creature Duration: Instantaneous Saving Throw: Will negates (object); Will negates (object) or Fortitude half; see text Spell Resistance: Yes (object) Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature. Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered. Alternatively, you can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage. Arcane Material Component: A chip of mica. |
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