About SwoRD · Brief index · STANDARD INDEX · Detailed index · Legal · SwoRD Development |
||
|
Sleet Storm Conjuration (Creation) [Cold] Level: Drd 3, Sor/Wiz 3 Components: V, S, M/DF Casting Time: 1 standard action Range: Long (400 ft. + 40 ft./level) Area: Cylinder (40-ft. radius, 20 ft. high) Duration: 1 round/level Saving Throw: None Spell Resistance: No Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Balance skill for details). The sleet extinguishes torches and small fires. Arcane Material Component: A pinch of dust and a few drops of water. |
||
SRD material covered under the Open Gaming License · Property Identity Text and Images copyright © 2004 Behemoth3 |